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OK, so you've had your current home theatre system for a few
years, and after visiting your friendly audio dealer you've
decided it's time to upgrade. The only problem is, there are
a couple of new audio systems that appear to do exactly the
same thing. What's worse, no two salespeople you've spoken
to seem capable of agreeing on anything when asked a few
simple questions about how these competing systems actually
sound. It's all getting a little frustrating. After all, all
you need are a few straightforward answers to a few
straightforward questions, such as: "just what do those
strange abbreviations stand for?" "How do they sound?" "How
do they work?" "How do they compare?" Well, hopefully the
following article will provide you with a plethora (a
cornucopia, even) of useful (and not so useful) information
to answer nearly every question you can think of concerning
the fascinating (I jest not) topic of digital cinema sound.
If you're just a beginner, there's a crash course in the
basics of movie sound, a history of the major digital
formats, and a bare-bones technical guide to how the new
audio formats work. You'll also find out just how the newest
wunderkind of home theatre, DVD, fits into the picture. So,
without any further ado, let the journey begin!
There are currently three competing multi-channel digital
audio formats in theatrical use: Dolby Digital, DTS Digital
Sound and SDDS. Of these three, two are available in
domestic variants: Dolby Digital and DTS Digital Sound (as
'DTS Digital Surround'). Dolby Laboratories' Dolby Digital
is the most common of these audio systems in cinemas (42,790
Dolby Digital equipped screens as of March 18, 2004), and
by far the most common in homes. Digital Theater Systems'
DTS Digital Sound is the second most common digital format
in cinemas (passing 20,000 DTS equipped screens in March,
2001) and has a growing base of domestic-users. Sony's SDDS
(Sony Dynamic Digital Sound) system, while not available as
a domestic format, remains in regular use in cinemas
throughout the world.
Although there
are occasionally format-specific variations in channel
configuration, in general, all three systems use the same
layout: three channels across the screen soundstage (LCR:
Left, Centre and Right), two channels at the rear (LS and
RS: Left-Surround and Right-Surround) and an optional LFE or
Low Frequency Effects channel. The LFE channel is designed
to enhance the impact of low frequency sound effects (and
occasionally to support bass in musical content) with
greater headroom than the five (or more) main channels are
capable of. This configuration is generically called '5.1',
the .1 being the LFE channel
Dolby Laboratories, the creators of the oldest of the three
digital formats, began work on their multi-channel digital
system in 1987: the year standardisation of HDTV (High
Definition Television) began in the US. Although initially
intended to be a 2-channel audio system, as the surrounding
technology evolved, Dolby Labs found that they could create
a more flexible 'adaptive' coding system that would allow up
to 5.1 channels of audio to be recorded at extremely low
bitrates. The new coding system was called simply 'AC-3'
(or 'Audio Coder 3').
At the time, High Definition Television was still years away
from commercial reality, leading Dolby to choose an
already-established format as AC-3's first carrier:
celluloid film. Dolby decided, not least due to the
introduction of the rival CDS system in 1990, that AC-3's
first practical application would be as a 5.1-channel cinema
sound-system; a high performance, lower cost alternative to
the then nearly 40 year-old 6-channel magnetic sound systems
in use. Dolby SRD (Dolby Digital's professional
nomenclature) was officially launched at the American
premiere of 'Batman Returns' in June 1992.
Because the new AC-3 encoded 35mm film system carried both
the 5.1-channel AC-3 data and a conventional optical
soundtrack, dual-inventories of films became unnecessary. Up
until this time 6-channel sound was generally reserved for
the expensive 70mm format, while 35mm prints usually carried
only an optical 2-channel soundtrack. 70mm film prints with
6-channel magnetic soundtracks can cost up to 14 times their
optical 35mm 2-channel equivalent to produce, so were used
only in a limited number of premier cinemas. Before the
introduction of Dolby Digital, studios were forced to
maintain inventories of 35mm and 70mm prints (for films in
which a 4/6-channel soundtrack was produced) in order to
supply both 35mm and 70mm equipped theatres. The new
single-inventory AC-3 system eliminated the prohibitively
high cost of producing, distributing and storing two
versions of the same film.
At the time of
AC-3's theatrical introduction the only other 5.1-channel
digital sound system in use was Kodak's CDS (Cinema Digital
Sound) delta modulation-based format. Between 1990 and 1992
the CDS system was used on 9 films, including 'Terminator 2' and 'Edward Scissorhands'. CDS's developers, Eastman Kodak and the
Optical Radiation Corporation, officially withdrew support
for their system in 1993 following the near universal studio
acceptance of Dolby Digital and numerous technical
difficulties with their system. This left Dolby Digital the
sole digital audio format available... but not for long.
In 1993 both DTS Digital Sound and Sony's SDDS systems were
introduced in 'Jurassic Park' and 'Last Action Hero',
respectively. Steven Spielberg (Jurassic Park's director)
and MCA/Universal had become major shareholders in Digital
Theater Systems earlier in 1993 following a private
demonstration and evaluation of the DTS Digital Sound
system. Both had agreed to use DTS's system in all of their
films from that point (beginning with Jurassic Park). It was
in both Spielberg and Universal's interests that the format
succeeded. Universal's support, combined with Spielberg's
massive influence in Hollywood, ensuring that DTS's
widespread theatrical acceptance was almost a foregone
conclusion. At the same time, Sony's ownership of the
Columbia Pictures Studios and part-ownership of the Loews
Theatres chain guaranteed SDDS's widespread industry
acceptance. Both systems had strong support from major
Hollywood studios and together constituted a serious threat
to Dolby's nearly 20 years of theatrical sound-system
dominance. In the years following their introduction, all
three theatrical sound-systems have managed to survive, with
no single format able to claim dominance over the others.
The digital data needed for the theatrical version of AC-3
to function is recorded on small optical patches located
between the film's sprocket holes. A CCD-based optical
reader, located just in front of the film-gate, reads the
data (stored as optical pixels) which is converted into a
form readable by the AC-3 analogue-to-digital converter
(ADC). This digital data then passes through the AC-3
decoder, and then through DACs (digital-to-analogue
converter), producing the 5.1 channels of analogue audio
needed (this audio is then delayed slightly, synchronising
the sound with the projected image). AC-3 encoded films also
carry a standard optical stereo soundtrack: if the AC-3
encoded optical patches are damaged or otherwise unreadable
the optical stereo track can be used instead, preventing
disruption of the movie. CDS's lack of a backup 2-channel
soundtrack, for use if the digital soundtrack failed, was
the system's Achilles' heel and a major contributor to its
downfall. DTS, unlike AC-3, is not recorded on the film
itself. Instead, DTS is stored on CD-ROM and synchronised
with the film using standard SMPTE time codes, located
between the film's optical soundtrack and picture area. Like
AC-3, DTS eliminates the need for dual-inventories by also
carrying an optical stereo soundtrack, but because of its
independent optical (laser-read) data storage, is far less
susceptible to dropouts resulting from damage to film stock
than either SDDS or AC-3. SDDS's data, like AC-3's, is
physically recorded on the film. Unlike AC-3, though, it is
recorded on continuous optical strips along both edges of
the film. SDDS's optical strips are located between the edge
of the film and the sprocket holes, making it, of the three
systems, the most susceptible to damage. All three formats
can be supported on the same film print, making
format-specific prints unnecessary.
Dolby Digital,
SDDS and DTS (the consumer version) all use 'lossy
compression' data reduction systems, utilising 'perceptual
coding' to reduce the data needed to accurately reproduce 5
full-bandwidth audio channels (up to 7 in SDDS and DTS's
case) plus a limited-bandwidth bass-only channel. Unlike
conventional data compression schemes, which allow the
retrieval of 100% of stored data upon decoding, 'lossy
compression' schemes 'throw away' some data, which cannot
subsequently be retrieved. Perceptual coding lies at the
heart of all three systems, ensuring that only the 'right'
information is discarded. Using a theoretical model of the
auditory system, all three perceptual coding systems use a
technique called 'acoustic masking'. Acoustic masking
exploits our inability to detect quiet sounds while louder
sounds are produced at a similar frequency. The louder
sounds generate a 'noise mask' capable of completely
obscuring quieter sounds around the same frequency:
frequencies above these louder sounds are masked more
effectively than frequencies below. Because we can't hear
these quieter sounds, they can be removed from the original
signal without making an audible difference to the listener.
Compact Disc uses roughly 706kbps (kilobits per second) to
reproduce one uncompressed 16-bit linear PCM audio channel.
DTS's Coherent Acoustics coding scheme reduces the number of
bits needed by up to a factor of eight, requiring 754kbps,
1235kbps, or 1509kbps, to reproduce six (and up to seven
using DTS's ES Discrete 6.1 system) audio channels. Note
that these figures are consumed datarates; utilised
datarates are 768, 1411 and 1536kbps respectively. By using
a variation of the ATRAC compression system (as used in
Sony's MiniDisc format) the SDDS system manages to reduce
the bitrate required even further. SDDS functions at a
maximum bitrate of 1411kbps (SDDS-8) and a nominal bitrate
of 1060kbps. The more aggressive compression system utilised
by Dolby's system allows a 5.1-channel soundtrack to
function with a recommended minimum bitrate of only 320kbps.
That's a compression factor of 15:1 (at 20-bit/48kHz), an
extremely impressive technical feat.
In the home, Dolby Digital 5.1 normally operates at either
384kbps or 448kbps (Dolby Digital's maximum bitrate on
DVD-Video), but can operate at bitrates as low as 224kbps as
used on some IMAX DVDs, or as high as 640kbps. More recently
Lion's Gate used 256kbps Dolby Digital 5.1 for its Cube
Signature Edition. DTS runs at 882kbps in its theatrical
application and 1235kbps on LaserDisc/CD (please note: DTS's
domestic and theatrical variants do not use the same audio
codec), and 1509kbps or 754kbps on DVD. Dolby Digital has
been available on LaserDisc since January 1995 ('Clear and
Present Danger') and on DVD since March 1997. DTS (Coherent
Acoustics) became available on LaserDisc in January 1997
('Jurassic Park') and first appeared on DVD in November 1998
('The Legend of Mulan').
Dolby Digital and DTS are capable of using sampling
frequencies of 32, 44.1, or 48kHz (DTS can also function at
up to 192kHz). Until 1999, DTS functioned only at 44.1kHz.
DTS had, up until then, used only the standard CD format
(16-bit 44.1kHz) as a carrier. Consumer Dolby Digital
operates exclusively with a 48kHz sampling frequency. DTS on
DVD also uses a sampling rate of 48kHz. Both Dolby Digital
and DTS are capable of 24-bit resolution, but currently
nominally operate at 18-bit resolution, allowing a dynamic
range of approximately 108dB. Theoretically, 24-bit
resolution allows dynamic range of 144dB which, though
higher, would be indistinguishable from the lower 108dB
figure given the current limitations of playback hardware.
For all practical purposes, both Dolby Digital and DTS
Digital Surround operate at near, or above, 18-bit
resolution and dynamic range (108dB). Dolby Digital at
384kbps has an audio frequency response of 20Hz-18kHz with
joint frequency coding above 10kHz, while 448kbps has a
frequency response of approximately 20Hz to 20kHz with joint
frequency coding above 15kHz. DTS at 754kbps has a maximum
frequency response of 20Hz-19kHz although DTS's standard
hardware encoder, the CAE-4, begins to roll off frequencies
at 15kHz. 1509kbps DTS has a maximum frequency response of
20Hz-24kHz. Neither 754kbps nor 1509kbps DTS use
joint-frequency coding.
Dolby Digital and DTS Digital Surround were created with
completely different design objectives in mind. DTS was
designed to offer multiple channels of higher-than-CD
resolution audio within the bandwidth constraints of the
Compact Disc system, using a combination of
signal-redundancy coding (ADPCM) to reduce bandwidth and
perceptual coding to increase the perceived resolution of
the coded signal. Dolby Digital's primary objective was to
dramatically reduce the bandwidth needed to reproduce
multi-channel audio (preferably to 320kbps or below) without
significantly altering the quality of the original linear
PCM signal. DTS's compression is accomplished primarily
through the use of sub-band ADPCM compression, while Dolby
Digital's compression is primarily the result of aggressive
psychoacoustic coding and hybrid forward/backward-adaptive
bit-allocation. Given that DTS was designed without many of
the limitations imposed on Dolby's system, the fact that
Dolby Digital and DTS Digital Surround are so often compared
with one another is a tribute to the perceptual coding
expertise of Dolby Laboratories.
The human auditory system is capable of detecting sounds
between roughly 20Hz and 20kHz, but at high and low
frequencies (below 200Hz and above 3kHz) the human ear
becomes progressively less sensitive. Dolby Digital and DTS
exploit this insensitivity to high and low frequencies to
reduce their respective bandwidth requirements. Both systems
divide the full range of audible frequencies into sub-bands.
Sub-bands containing frequencies the human ear is most
sensitive to are replayed with greater accuracy and with
less distortion (quantization noise) than sub-bands the
human ear is less sensitive to, which are allowed to
reproduce audio with more distortion (or aren't reproduced
at all). Standard linear PCM audio reproduces all coded
frequencies with equal detail. Unfortunately, much of the
high-resolution detail offered by these systems is wasted on
our insensitive ears. Because DTS and Dolby Digital code
only the information that our ears are sensitive to, high
quality audio can be reproduced with a fraction of the
bandwidth needed by linear PCM audio systems.
Unlike linear PCM systems, neither Dolby Digital nor DTS
allocate a fixed numbers of bits to any channel. Instead,
Dolby Digital and DTS feed their sub-bands/channels from
'global bit-pools'; the total number of bits allocated to
any single channel constantly varies as a result. Sub-bands
containing frequencies the human ear is more sensitive to
are allocated more bits from the available bit-pool than
sub-bands the human ear is less able to detect. Individual
frequencies within these sub-bands are allocated data
depending on their relative perceptibility when compared to
neighbouring frequencies (as determined by the perceptual
codes' masking algorithms). In DTS's case, a technique
called 'forward-adaptive bit-allocation' is used. Using this
technique, the allocation of data to each sub-band is
pre-determined exclusively by the encoder. This information
is explicitly conveyed to the decoder along with the actual
bits to be used. Forward-adaptive bit-allocation's primary
advantage is that the psychoacoustic model used resides
exclusively within the encoder. Because the model is
encoder-based, extremely complex psychoacoustic coding
algorithms can be used (as decoder processing ability isn't
a limiting factor). Forward-adaptive bit-allocation also
allows psychoacoustic model modifications and improvements
to be passed directly on to installed decoders, essentially
'future-proofing' DTS decoders from premature obsolescence.
Forward-adaptive bit-allocation's primary drawback is that
explicit 'side-information', or 'metadata', is needed to
direct and control the decoder's allocation of data to
sub-bands; this extra information takes up space that might
otherwise have been used for audio reproduction. Dolby
Digital uses a hybrid technique incorporating elements of
both forward- and backward- adaptive bit-allocation. Like
DTS encoders, Dolby Digital encoders must also instruct
their decoders to allocate bits to particular sub-bands, but
don't need to transmit these instructions with such explicit
detail. Dolby Digital decoders already include a very basic
'core' copy of Dolby Digital's perceptual coding algorithm.
Because the decoder already 'knows' roughly how the bits
should be allocated the encoder only needs to transmit
information about specific variations from the decoder's own
internal algorithm. Dolby Digital's metadata uses relatively
little of the available bandwidth, leaving more data
available for audio reproduction (which is a good thing,
considering Dolby Digital's bit-pool is considerably smaller
than DTS Digital Surround's).
Because DTS's sophistication resides almost entirely within
the encoder, DTS decoders are 'passive' and relatively
simple. Improvements in the Coherent Acoustics coding system
can be passed directly to the decoder, allowing improvements
in overall audio performance to be utilised by all decoders,
regardless of age. Despite the fact that Dolby Digital
decoders contain a fixed core AC-3 algorithm, Dolby Digital
is also encoder biased. As such, Dolby Digital decoders can
also benefit from advances in the AC-3 coding system. Dolby
Digital manages to utilise most of the advantages of both
backward-adaptive bit-allocation techniques (decoder-based
processing, minimal metadata requirements) and
forward-adaptive bit-allocation (encoder-based
'intelligence', fully upgradeable coding), while eliminating
many of their respective drawbacks.
Dolby Digital primarily codes information above the
threshold of detection. While DTS also codes this
information, its larger bit-pool sometimes allows the
selective reduction of sub-bands' noise-floors further below
the limits of detection than possible for Dolby Digital. As
a result, some of DTS's sub-bands may contain most of the
original PCM signal, and may even be lossless under some
conditions. DTS constantly attempts to reconstruct as much
of the original signal as possible. The extra information
coded by DTS is theoretically below the threshold of
detection, so shouldn't be consciously perceptible (which
isn't to say it may not be perceptible on some level).
Dolby Digital's low bitrate 'global bit-pool' system is both
its strongest and weakest point. If the total bit-pool is
large enough it can reproduce 5.1-channel audio almost
indistinguishable from the studio-master. However, when the
drain on the bit-pool reaches the pool's limit, compression
artefacts (quantization noise, bandwidth restriction, or
even audible joint-frequency coding in extreme
circumstances) may become detectable. Dolby foresaw this
problem, explaining why the domestic version of their system
has a larger bitrate (384kbps for LaserDisc), and therefore
bit-pool, than the theatrical version (320kbps). This larger
bit-pool significantly reduces the possibility of detectable
artefacts in the more revealing domestic environment.
DVD-Video has the capacity to store 448kbps Dolby Digital,
as used in most Universal, Fox, Paramount, DreamWorks, New
Line and more recent Columbia TriStar DVDs, further reducing
the possibility of audible distortion.
When comparing DTS with 448kbps Dolby Digital (and even, to
a lesser degree, 384kbps Dolby Digital) any difference
noticeable can more likely be attributed to differences in
mastering or production than coding schemes. Under identical
mastering conditions the two systems should be nearly
indistinguishable from one another.
Any attempt to compare the domestic versions of Dolby
Digital and DTS with one another is extremely difficult due
to one major technical difference. The domestic version of
Dolby Digital incorporates a feature, called 'dialog
normalization', designed to maintain a consistent
centre-channel volume from all Dolby Digital sources. The
dialog normalization system is designed to ensure that the
average centre-channel volume is always between -25 and
-31dBFS (decibels below digital full-scale), regardless of
source. As a result, if dialogue is recorded at a higher
volume, the Dolby Digital decoder automatically attenuates
the volume of all channels to the level at which the
centre-channel outputs dialogue at the set 'dialnorm' level
(usually -31dBFS for Dolby Digital on DVD). Most movies'
centre-channels are recorded at -27dBFS, which results in an
overall lowering of 4dB in all channels. Movies can be
recorded at anything from -23dBFS (e.g. 'Wild Things') to
-31dBFS (e.g. 'Air Force One', non-SuperBit and 'Twister:
SE'), resulting in nominal overall volume attenuation of up
to 8dB ('Wild Things') or more. All channels maintain their
correct relative balance, so no detrimental sonic effects
can be attributed to the dialnorm process. But, because the
result can be up to an 8dB reduction in volume, there is no
easy way to compare DTS and Dolby Digital versions of a
film's soundtrack. The overall volume of the DTS version may
be 8dB or more higher than the Dolby Digital soundtrack,
making direct comparisons nearly impossible. As dialnorm is
constantly variable in 1dB increments, the exact difference
in overall volume between Dolby Digital and DTS soundtracks
often varies from film to film.
Any argument for or against a particular system must be
based on competing coding schemas. DTS's supporters claim
that it is superior to Dolby's system because it uses a
higher bitrate and less aggressive compression scheme. These
two facts are essentially irrelevant in determining whether
DTS is 'better' than Dolby Digital: neither automatically
equates to higher sound quality. The quality of both systems
stands or falls on the effectiveness of their respective
compression and perceptual coding systems. Both systems use
extremely effective coding systems. As both systems are
based on completely different technologies, and rely on
human perception, there is no technical or scientific means
to determine which is 'better'. An apt analogy is that of
the Porsche and the Corvette: the Corvette has a powerful
V8, while the Porsche has a smaller engine but is
turbo-charged. Both cars use very different power sources,
yet both are extremely effective at performing their desired
functions. Undoubtedly there will be those who argue for one
system over another, but any such argument must be based on
individual preference rather than scientific theory. There
are no technically valid grounds for believing either audio
system is inherently better sounding than the other.
Image, Universal and DreamWorks were the sole Region One
(US, US territories and Canada) distributors of theatrical
DTS DVD software prior to Dimension's release of 'Teaching
Mrs. Tingle' in December 1999. These three distributors
elected to include only Dolby Surround encoded Dolby Digital
2.0 soundtracks (192kbps), in addition to DTS, on their
initial DTS DVD releases: not full 5.1-channel Dolby
Digital. DVD has a maximum all-up bandwidth (mux rate) of
10.08 Mbps (Megabits per second), including both audio and
video. The MPEG-2 video compression system requires at least
3-4 Mbps to produce acceptable picture quality: DVD's
'average' video bitrate is approximately 4Mbps, while rates
of 8Mbps and higher allow picture-quality that is nearly
indistinguishable from the video master. This leaves,
theoretically, 2Mbps of bandwidth free; enough for 5 384kbps
Dolby Digital soundtracks, 4 448kbps Dolby Digital
soundtracks, or a combination of 1 1509kbps DTS soundtrack
and 1 448kbps Dolby Digital soundtrack. There are no
technical restrictions preventing both 1509kbps DTS and
448kbps Dolby Digital 5.1-channel soundtracks from being
presented on the same disc (as on Warner Brothers' Twister
SE and Interview With The Vampire SE titles). However, if
only one 1509kbps 5.1-channel DTS soundtrack were to be
recorded on a DVD, the size of the single track would reduce
the maximum bandwidth available for video by nearly 13%. A
single 448kbps Dolby Digital soundtrack would reduce the
bandwidth available for video by less than 2%.
DTS on DVD would be extremely difficult without Dolby
Digital. The (NTSC) DVD-Video standard requires either a PCM
or Dolby Digital soundtrack on all DVDs. Without Dolby
Digital, the combination of a PCM and DTS soundtrack on the
same DVD would reduce the maximum video bandwidth available
by nearly 30%. The combination would also dramatically
reduce the maximum running time possible on each disc. The
extremely small bandwidth required by Dolby Digital allows
the (relatively) bit-hungry DTS system to be a practical
proposition on DVD.
DTS encoded DVDs retailed for approximately $35 US (MSRP)
upon release, while Dolby Digital encoded DVDs generally
retailed for between US $10 and $30, although both could be
purchased on-line for considerably less. Most DTS DVDs
released prior to January 2000 were, unlike their Dolby
Digital counterparts, film-only versions. That is, without
extensive production material, documentaries, directors'
commentaries etc. (with the notable exception of Image's
'Dances With Wolves', which includes a running commentary).
As a result, 'Collector's Edition' DVDs have generally been
available only in Dolby Digital. However, this began to
change in early 2000, when DTS encoded 'Collector's Edition'
titles such as 'The Bone Collector' started to appear on the
market, thanks largely to the introduction of 754kbps DTS.
Apart from its early inclusion of supplemental material,
Image's 'Dances With Wolves' is unique in another respect:
it is the only theatrical DTS DVD split over two discs, one
RSDL (DVD-9) and one single-layered (DVD-5). In November
1999, DreamWorks released a DTS DVD edition of Steven
Spielberg's 'Saving Private Ryan'. At 169 minutes, 'Saving
Private Ryan' was one of the longest films presented on DTS
DVD up to that time: only 12 minutes shorter than 'Dances
With Wolves'. DreamWorks realised that using full 1509kbps
DTS would force them to spread 'Saving Private Ryan' over
two discs, as had been the case with 'Dances With Wolves'.
Consumers accustomed to films presented on single discs
generally pick the single disc version of a film when
competing one- and two-disc versions of the same film are
available (as Image learned with their two versions of
'Dances With Wolves'). DreamWorks were determined that both
the Dolby Digital and DTS Digital Surround versions of
'Saving Private Ryan' would be presented on single discs. To
accomplish this feat, DreamWorks released the DTS version of
'Saving Private Ryan' with a bitrate of only 754kbps, making
it the first DTS DVD product to use a bitrate other than
1509kbps. Using 754kbps DTS, DreamWorks managed to shoehorn
'Saving Private Ryan' into a single RSDL disc, albeit
without the 25 minute documentary included with the Dolby
Digital version. It would be preferable from an audiophile
perspective for 754kbps DTS's use to be restricted to longer
duration films (i.e. over 160 minutes) that require 754kbps
in order to be presented on a single disc. However, studios
have found themselves unable to resist the practical
advantages offered by 754kbps DTS, and this datarate is now
the defacto standard for all DTS releases. Digital Theater
Systems themselves have been unwilling to state that 754kbps DTS is
"effectively transparent", a claim they make for 1509 and 1235kbps DTS,
and an assertion based largely on their format's higher
bitrates.
Regardless of which system (if any) becomes the domestic
5.1-channel format of choice, the future of Dolby Digital is
secure. It has already been chosen as the audio standard for
DSS, DTV, DVD and HDTV. DTS's future as a domestic format is
less clear, however. Image Entertainment is currently
pushing DTS on CD more aggressively than on DVD, and has
essentially abandoned DTS on LaserDisc. Image, the producer
of nearly all DTS LaserDiscs, has halted production of new
DTS LaserDiscs, and shown little interest in re-pressing
previously issued discs. This can be attributed to the
general decline of the LaserDisc format, not to any specific
failing of DTS Digital Surround.
Image and Universal experienced serious difficulties with
DTS DVD, forcing them to delay the initial release of DTS
encoded DVD titles four times in 1998. Both companies
eventually released their first DTS DVDs in early 1999,
nearly a year behind schedule. As of September 2001, fewer
than 150 DTS encoded movie titles were available on Region
One DVD compared with over 8000 Dolby Digital encoded DVDs
(approximately 3,250 of which were recorded in Dolby Digital
5.0/5.1).
A significant barrier preventing DTS DVD's early widespread
consumer acceptance, quite apart from the lack of software,
was that no first-generation DVD players were capable of
outputting DTS from DTS encoded DVDs. Second- and
third-generation DTS-compatible DVD players have been widely
available since early-'98.
DTS suffered a further setback when the first 'official' DTS
DVD (i.e. the 48kHz version) was released by Digital Theater
Systems in August 1998. The new 48kHz version of DTS turned
out to be incompatible with some DTS decoders available at
the time. Some decoders manufactured before mid-1998 had
been designed to decode only the 1235kbps (44.1kHz) version
of DTS, and were thus incapable of decoding 1509kbps (48
kHz) DTS. Decoders that didn't recognise the newer 48kHz
version of DTS required internal re-chipping by the original
manufacturer, often at the owner's expense.
Despite DTS's numerous setbacks, it cannot be counted-out as
a viable format. It is unlikely it will ever become as
commercially popular as Dolby Digital, but DTS may well
survive as an 'audiophile' grade format for the immediate
future, trading on the image of superior-quality audio. Up
to this point DTS has relied on its reputation as the best
sounding 5.1-channel system available in the home for its
survival, while Dolby Laboratories, secure in their format's
future have felt little need to dispute DTS's claims.
However, following the DVD Forum's adoption of the Meridian
Lossless Packing (MLP) system as the future DVD-Audio
standard, DTS's claim to be the best sounding 5.1 system may
be short-lived. The MLP system, as the name suggests, uses
'lossless compression' to allow, among other variations,
true 24-bit PCM audio to be stored in the same space
currently needed for conventional uncompressed 16-bit linear
PCM: no perceptual coding of any kind is needed. The
next-generation blue-laser (or higher wavelength) DVD system
could well use the six-channel 24-bit 96kHz MLP
configuration to provide ultra-high-fidelity uncompressed
home theatre audio on blue-laser DVD-Video discs. MLP has
been available in Meridian's range of processors since
mid-'98, and DSP chips and DACs that support DVD-Audio
started to appear on the market (e.g. Zoran's ZR38650,
Cirrus Logic's Crystal CS49300, and Burr-Brown's PCM1737) in
mid 1999. Consumer electronics products that support MLP/DVD-Audio
began to trickle onto the market toward the end of 2000, and
are now readily available. Six channel 24/96 MLP-compressed
PCM audio requires around 9.2Mbps, easily within the
capabilities of blue-laser DVD, but impossible for the
current red-laser DVD-Video system. MLP will initially be
used only for DVD-Audio.
The arrival of 6-channel DVD-Audio leaves DTS in a difficult
position as neither the highest quality 5.1-channel audio
system (MLP PCM) nor the most efficient (Dolby Digital). The
long-term viability of the DTS system appears uncertain in
the light of emerging technologies. DTS's low-compression
and high-bandwidth may have sealed its fate, while Dolby
Digital's extremely low bandwidth and high-compression has
guaranteed its long-term viability.
Despite DTS Digital Surround's shaky introduction and
uncertain future, I still believe it would be worth your
while investing in a combination Dolby Digital/DTS Digital
Surround amplifier/processor. Even though there are no
compelling technical grounds for believing DTS is a better
system, there are times when the DTS version of a soundtrack
does sound considerably better than the Dolby Digital
version. This can almost certainly be attributed to the way
in which the DTS version has been mastered, although the DTS
system itself cannot be discounted as a contributing factor.
DTS titles often utilise higher quality masters and do not
require alteration for optimised downmixing. These factors
alone makes DTS worthy of serious consideration from an
audiophile perspective.
In the end, any decision about which system(s) you choose to
adopt must be based on your own individual preferences; your
own two ears will always be the best judge when it comes to
deciding which system sounds best to you. Likewise, your
individual priorities (and wallet) will be a factor in
determining which system offers you the most
bang-for-the-buck (and what type of 'bang' you prefer).
Interested in learning the bitrate of your Region One DTS
DVDs? Click here for the DVD bitrate list.
Click here for the Dolby Digital
Surround EX and DTS-ES DVD list.
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